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Hedy is a gradual programming language to teach children programming. Gradual languages use different language levels, where each level adds new concepts and syntactic complexity. At the end of the He...
❗ https://github.com/Felienne/hedy/issues/3337 has to be completed first, otherwise the new adventure won't work. Issue #3337 adds a new keyword 'pressed' to the hedy language of level 5. In order for...
❗ https://github.com/Felienne/hedy/issues/3337 has to be completed first. Issue 3337 adds the keyword 'pressed' to the Hedy language to make key mappings possible. For example, the user could write something like...
**Idea incl level** The admin interface (that only I use at the moment) could use a bit of love. I am grouping all issues here, if someone wants to pick...
Now the programmer's view has a large text screen when there is no print statement: With one print: I'd prefer the last view always, or (if possible) a size depending...
**Description** This PR adds the Hedy Certificate of completion. For that a few changes have been done: * Adds a new achievement: the Hedy certificate * Adds a new page...
**Describe the issue** In the Dutch spiekbriefje (menu item with possible commands) in level 3; to is translated as tot, this should be toe. Maybe this is in code (so...
**Describe the bug** Ace does not support search in Hedy at the moment, so if you hit ctrl-f nothing happens. Which is annoying in a long program Can we enable...
**Description** This PR fixes an issue where we dependent on an unused variable in the TypeScript code for the 'error or empty' achievement check. Therefore it was never reached; and...
Add a class analogous to the 'UsesTurtle' class which inherits from Transformer and returns true if pygame specific commands are in the tree. (At this moment only the 'pressed' command.)...
**Description** This pull request serves as a first step towards making Hedy a PEP8-compliant project by introducing automatic linting of code using flake8. Flake8 is configured in setup.cfg, with a...