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A simple example of Volume Rendering for Unity.

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this is awesome work! but is it possible to using houdini with this volume rendering by this way -> https://www.sidefx.com/tutorials/write-volume-slices-to-texture-for-ue4/

At least some of it is preserved at the Web Archive: https://web.archive.org/web/20191218084130/http://schorsch.efi.fh-nuernberg.de/data/volume/