Nick
Nick
I'm having this as well, on manjaro X11 KDE, 0.10.6 to 0.10.10 all do it edit: the reports that i've seen are for arm, and i'd like to add that...
i'm having this issue now, on arch with nvidia glad to see that this issue isn't fixed, seeing as steam support sent me here
do i need to include some cmake file or just the commandline arg, because in the third image i used the (nearly) exact same command as in the CI script...
there's a [log](https://github.com/p0358/black_market_edition/files/9976160/bme.log), but nothing much is in it there's also a .dmp but github doesn't want me to upload it and i don't think it's of much use as...
[i hope this doesn't doxx me xd](https://mega.nz/file/6pU3SLbA#bmg3H3kjePMWFSTDg0vWIzpDezF0HwyMSHMIpUYqA7k)
Hi, I'm having this issue too; on AMD as well, except this time on desktop with an RX 6900 XT. I wasn't able to corroborate the journalctl d3d12 stuff, however...
I just tested this on my machine, with `[redacted, it'll ban you]`, it works as well! It crashes not long after starting though; it runs long enough to compile shaders...
I've been banned. Edit (7 hours later): Appeal was denied.
> I guess it just took longer for me, because my crappy machine lead to the game crashing so often Nope, my fairly powerful (5900x, 6900XT) system (which handles the...