Zion

Results 20 comments of Zion

I've been able to get it working on my mac laptop. I have both mono and the mono-mdk cask installed via brew, not sure which one I have symlinked.

👍 I would really appreciate this feature. Some alternate solutions might be (would probably be best to have different modes): - any text entered is ignored if it goes past...

The odd thing with this issue that I forgot to mention is that it it the above works fine if built on 16.04, but stops working properly in 18.04 for...

Can we get this change into a pull request @tkaczz ?

Does it deal with collisions? The two objects in my game aren't colliding (ie when one hits the other it can't move any further). I made sure they had bounding...

Ok, that's what I was wanting when I said Physics engine.

This project: https://github.com/yglukhov/minecraft uses rod and nimx.

I actually haven't setup a Mattermost server. I will get back to you on that.

I would like to second this. I'm on Arch Linux 64-bit.

See https://github.com/AppImage/pkg2appimage/issues/477 If your building using CMake do the following `set(OpenGL_GL_PREFERENCE LEGACY)` @TheAssassin this issue is going to keep popping up as more people move their build systems to 18.04