haywirephoenix
haywirephoenix
+1 for this. Automatically add in progress shows to a "Continue watching" and pre-buffer the episodes in the current season
Can this be a feature request?
I would love this feature too. I have my phone set up with tasker to switch to the hotspot when it detects crankshaft's bluetooth. Can you send us a little...
I second that, can't figure this out either. For now create a material and set the shader to Sprite-lit-default. You can drag the normal map in there.
Came here to request this feature! Ideas: Script Inspector (asset) has come very far in creating an inspector based code editor with all the syntax highlighting and iltellisense goodies. Seems...
It seems theres a few deprecated parts to update (Unity 2019.3) 
Cool thank you. I'll keep an eye out. How about 2019.3 compatibility? I have a functioning Exr window now but input is ignored, Do I need some kind of steam...
Guys, the EditorXR page is still up at [https://unity.com/editorxr](https://unity.com/editorxr) check it out to remind you why it's awesome. P.S: I installed UE5 and they're still supporting their VR Editor plugin.
Are you still there?
You need to add the `using Pixeye.Unity;` namespace to the top of your file. Then you can use the `[Foldout("title")]` attribute as normal, and `[Foldout("title", true)]` to group everything below.