haywirephoenix
haywirephoenix
You need to change element[0].style["background-image"] = "url("+ images[x] + ")"; to element[0].setAttribute("data-background-image", images[x]);
+1 Same here since v825 Z5c 6.0.1
Fixed by disabling InstallerOpt module in xposed. Try disabling anything that hooks the settings. Thanks for the awesome work on N-ify
I think I resolved it. My final working .gitignore is as follows. Note the double asterisks and need to specify each subdir. .gcloudignore: ``` vendor/* vendor/google/* vendor/google/cloud/* !vendor/autoload.php !vendor/composer/** !vendor/google...
Restarting Unity makes the error go away. It started when I added Soundmanager to a GameObject to test something, after deleting it, it seems Soundmanager isnt properly destroyed.
> I think I'd rather refine the activation height than disable it for NPCs - there might be a better place to check as well, where non-mounted vehicles could be...
In EditorOverride.cs: For the foldout icon increase the left padding from 10 to 20 `box.padding = new RectOffset(20, 0, 10, 0);` For the spacing issue (margins), underneath that line add...
Hey, no probs at all. Good luck with your game, I've wishlisted it for you looking forward to playing it! If you have any ideas please let me know. Can...
https://github.com/PixeyeHQ/InspectorFoldoutGroup/issues/14#issuecomment-840538885
It works for me on 2019.4 LTS (now 2019.4.21f1). I had to disable an Editor related asset (Persitent Components) then it loaded. CustomInspector.cs in Persitent Components calls `base.OnInspectorGUI()` and `DrawDefaultInspector()`...