Michael A. Hawker

Results 157 comments of Michael A. Hawker

This change would let this module work with Angular 2 as well, eh?

Yeah, I had similar issues with Line 46 here https://www.shadertoy.com/view/7lc3R4 with `*=` as well: ``` vec2 tuv; ... tuv *= Rot(radians((degree-.5)*720.+180.)); ``` and changed it in ComputeSharp to: ``` float2...

Got another weird exception (though in my weird branch): ``` Exception thrown at 0x00007FFAC4BDDF3B (d3d12SDKLayers.dll) in ComputeSharp.SwapChain.WinUI.exe: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF. d3d12SDKLayers.dll!NDebug::CCommandAllocator::Reset(void) Unknown [External Code] > ComputeSharp.dll!ComputeSharp.Graphics.Commands.Interop.ID3D12CommandListPool.Rent(TerraFX.Interop.ID3D12Device* d3D12Device,...

Just tried to do this in the WinUI 3 branch with the `IShaderRunner` to facilitate creating a `ReadWriteTexture2D` to copy the result in each frame and also pass to the...

Ah, figured I'd at least try the ComputeShader approach, but feel like I'm missing something with how those work still in this context... almost got something though: ![image](https://user-images.githubusercontent.com/8959496/141083525-33dd8e01-9f07-4247-ae0c-3d7e055195cd.png) Didn't cover...

Well, with my brainstorm I tried it out... and it kind of worked: ![image](https://user-images.githubusercontent.com/8959496/141088280-e011aa0c-d140-4b0d-961f-da3e72066471.png) Not sure why it's constantly falling and pushing pixels down as I haven't tried to program...

I noticed the model seemed to record edits in its own structure. I was hoping I could use CircularJSON to serialize out the model object and then restore it and...

I actually think the ExpressionBuilder code here is what's in the Toolkit. I don't know the history, but it'd certainly make sense to try and simplify the sample repo by...

I needed to try a sample and better understand it, so I was able to get it to build in VS 2019. Submitted PR #350

This doesn't seem to reproduce with #350 applied (in Debug or Release mode). However, I notice some flickering of the container when navigating back from the item: ![NavigationFlowFlicker](https://user-images.githubusercontent.com/8959496/110907643-8dd8e400-82c2-11eb-9846-25402cca5e9d.gif)