hap

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There is no universal solution for this, the number of animation steps per IPT_DIAL or similar controller distance traveled depends on game, it's not always once per frame.

Ah right, inc/dec speed is the number of incs/dec steps per frame for IPT_DIAL, so yeah I suppose it will work better than I first thought (user will need to...

Those other setting descriptions you suggested? IYAM they don't strike my fancy. Tweaking analog sensitivity won't get these type of controllers to work, the one posted by zorro: https://www.ultimarc.com/arcade-controls/joystick-accessories/ikari-12-way-rotary-upgrade-for-servostik-j-stik/

Sorry, you'd have to convince cuavas here first, he's not as lenient. If someone merges it now (or after a few cleanups), he will very likely revert it.

I had an idea: Expose the PORT_IMPULSE setting to the per-game cfg, and add support for impulse on digital inc/dec inputs of analog controls. Then users that need it can...

I've already told moogly about these, they're not regressions: - flickering when resizing by dragging window edge (may be minor, unless you are sensitive to it such as people with...

More letters for the shortname please? Like rfever. rf, yeah it's not taken yet, but not descriptive at all. And if everyone did it, we'd run out quick ;)

Could you put that pause feature in a separate PR? Though I can tell you beforehand: enforcing MAME to pause on Tab menu will be rejected. If it was optional,...

Why scatter the notes that were at the top of the driver file? If the part of the driver notes are about game xyz, you don't have to move them...

Did you open an issue because you wanted to discuss first? This is a 1-minute commit to correct it =) Yes it looks like the device name should be PV1000_SOUND,...