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Support fisheye camera shader and per-camera shader configurations

Open StoneT2000 opened this issue 1 year ago • 0 comments

Will fundamentally change how cameras are setup in ManiSkill to be a bit more detached from how shaders are set since shaders follow a state machine approach to configure the next camera built whereas ManiSkill / python preference is to do object orientation + configuration type approach (e.g. CameraConfig(camera_type="fisheye")).

StoneT2000 avatar Jun 22 '24 21:06 StoneT2000