hanyangl5

Results 7 comments of hanyangl5

`stb` can read .hdr image to fp32 array.

> Can you describe how to reproduce the bug To reproduce: drag filecontent window until game engine window become invisble

I'm using a 4k monitor with 250% scaling, I can reproduce this bug in that case.

you can remove line 34 ``` rhi->destroyBuffer(m_particle_storage_buffer);``` in ```Piccolo\engine\source\runtime\function\render\passes\particle_pass.cpp``` to solve this, this bufer is not initilized.