Hank Jordan
Hank Jordan
**Current Status** In Private Browsing mode, passwords are saved to a hidden folder by default. While there is an option to disable this on a per-password basis when saving them,...
Here's an example of how you would currently create a ui with multiple elements: ```rust ui.heading("egui"); ui.label("egui is an immediate mode GUI library written in Rust. egui runs both on...
## Bevy version `0.10.0` ## What you did ```rust use bevy::{ prelude::*, scene::serde::SceneSerializer, }; use serde::Serialize; fn save(world: &World) { let registry = world.resource::(); let scene = DynamicScene::from_world(world, registry); let...
``` thread 'main' panicked at 'Requested resource bevy_save::registry::RollbackRegistry does not exist in the `World`. Did you forget to add it using `app.insert_resource` / `app.init_resource`? Resources are also implicitly added via...
Setting an upper bound on the number of Rollbacks being stored is important
It may be possible to eliminate the need for reflection when using snapshots. This would dramatically improve the performance of `bevy_save`. See [deflect](https://github.com/hankjordan/bevy_save/tree/deflect) branch
Even when the `bevy_save` save format is stabilized, users will need a way to migrate save files between different versions of their app. Ideally, this should be handled transparently.