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> Which backend (OpenGL, Metal, Vulkan) / platform (macOS, Windows, etc) are you using? OpenGL with Nvidia GTX 2060, i found it is a similar case as [issue](https://github.com/google/filament/issues/3027#issue-689161175. ), scaleMatrix...
> Actually we're calling the get methods at the last possible time to allow the driver to compile in parallel. > > The get is not about state caching, it's...