halflumi
halflumi
That does look more correct. I've printed out all the references of `Stats.DamageReceiveDecrement` (relevant parts attached at the bottom). Looks like we would be in the clear if the value...
Thanks for the heads-up. I'd agree that we can at least keep things consistent in OpenMU. I'll get a proper fix later.
Thank you for the excellent summary. After discovering the staff-shield situation, I did some tests. It appears that the client already prevents most invalid combinations, with shields being the primary...
Indeed. It seems plausible to expand the `group` checks to include more invalid cases. Just gotta list all of them.
@Niter88 Definitely take it if ya feel like it. I don't think I'll get the chance to work on OpenMU before the end of this year.