Harsh Kumar
Harsh Kumar
https://github.com/Qihoo360/evpp/blob/master/examples/echo/udpecho/main.cc#L29 I believe L29 should be after L34.
- [x] Circle Obstacle - [x] Square Obstacle - [x] Double Circle (Vertical) - [ ] Double Circle (Horizontal) - [x] Double Circle (Concentric) - [ ] Triple Circle (Concentric)...
The current game is unstable due to improper multithreading model for collision detection. I believe that using some sort of IPC to communicate to the main thread might solve the...
Instead of creating new obstacles every time, we can create a pool of obstacles. Reusing older objects will increase the efficiency.