Nikita Gorskikh

Results 4 comments of Nikita Gorskikh

Greetings! I'm having a similar-looking problem with DX11: my edges texture is identical to the DX10 demo, but my blending weights texture is darker (no shifting though), resulting in a...

@iryoku Thanks for a quick reply! Great suggestion, but in my case blending is disabled across the board (I'm integrating 1x mode for now). Also tried disabling stenciling: no difference....

@iryoku Thanks for looking into this! The thing is, other outputs (edges, depth) look identical in my demo and the DX10 one. Also, there is visible blurring of the final...

@iryoku Turns out, I did in fact mix up the sRGB and non-sRGB views in my demo, and my render target was not sRGB. After a quick fix everything seems...