hadabascus

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I had this happen also. I had played most of the game using DOSBox, the version of the game was 474.04. Then continued with OpenCiv1 Alpha 7.

[CIVIL0.zip](https://github.com/rajko-horvat/OpenCiv1/files/14804208/CIVIL0.zip)

I cannot reproduce the crash in the above save file in anymore. In this save file, after ending the turn, the game crashes before the next turn begins: [CIVIL0.zip](https://github.com/rajko-horvat/OpenCiv1/files/14806643/CIVIL0.zip) This...

Yeah, crashes a bit too often due to out-of-bounds to finish a game. Crash when attacking the enemy ship: [CIVIL0.zip](https://github.com/rajko-horvat/OpenCiv1/files/14808639/CIVIL0.zip)

Thanks for the fix for the "attacking the enemy ship" crash!

Are these crash reports still useful at this stage, or should I wait until you have finished fully translating the UnitDefinition structure to managed code?

Have not had any further crashes from out-of-bounds errors. Game seems stable now. The current version is a _huge_ improvement over version Alpha 7. Plays almost as well as the...

Crash when reaching the Artic. [CIVIL0.zip](https://github.com/rajko-horvat/OpenCiv1/files/14906598/CIVIL0.zip) ![Crash1](https://github.com/rajko-horvat/OpenCiv1/assets/162590950/ee24effd-d3ca-42db-ba26-cad711074587) ![Crash2](https://github.com/rajko-horvat/OpenCiv1/assets/162590950/a61f16b1-fbd0-4425-955f-d1873320f72a)

Crash after finishing the game (in the save this happens after capturing the last city and selecting "No replay"). [CIVIL0.zip](https://github.com/user-attachments/files/15592511/CIVIL0.zip)

Of course, no problem :) Thank you for working on this and for giving insight into what kind of bugs and issues there are with the old code.