Tomasz Stachowiak
Tomasz Stachowiak
The code generator for `physx-sys` currently generates this peculiar construct for C++ enums: ```rust pub mod PxMeshMidPhase{ pub type Enum = u32; pub const eBVH33: Enum = 0u64 as u32;...
Hey, I tried doing this: ```hlsl [[vk::combinedImageSampler]] Texture2D foo: register(t0); [[vk::combinedImageSampler]] SamplerComparisonState foo_sampler: register(s0); ``` And got this error: > 'combinedImageSampler' attribute only applies to Textures (e.g., Texture2D) and SamplerState...
A few fixes to make the compiler happy: * `enum-count ` has since disappeared, so I upgraded it to `strum` * Fixed a bunch of cases of `dyn` being missing...
Like [mki](https://crates.io/crates/mki) or [hookmap-core](https://crates.io/crates/hookmap-core)
`render_memory_block_window ` was calling `render_breakdown_ui` instead of `render_memory_block_ui`. Resolves #238
Ohai, I'm not sure if this is useful to you, or a desirable change, but I thought I'd share anyway. In our engine, we currently keep `Allocation`s immutable, so updating...
https://github.com/Traverse-Research/gpu-allocator/blob/main/src/vulkan/visualizer.rs#L153 It should probably call `render_memory_block_ui` instead :D Cool visualizer btw!