gwald

Results 37 comments of gwald

The drag and drop in the scene tree create copies, I was expecting it to be moved, like in a local file browser, but I understand that would be the...

thanks, I dont have a project which uses the editor yet, but I'll give it test.

I've been using it to create a simple scene, it works great. I really like the extra handles on the objects

I uploaded your QT6 editor here but with the new fixed converter executable, (removes white spaces from the DAE file). https://archive.org/details/algts-horde3d-editor-win-x64-march-2023 Direct link is: https://archive.org/download/algts-horde3d-editor-win-x64-march-2023/editor-qt6.7z

Hello again, I got emscripten using ES3 down to 4 undefined symbol: \Users\dev\AppData\Local\Temp\emscripten_temp_9zhlxuw5\egRendererBaseGLES3_1.o: undefined symbol: glMemoryBarrier \Users\dev\AppData\Local\Temp\emscripten_temp_9zhlxuw5\egRendererBaseGLES3_1.o: undefined symbol: glGetProgramResourceIndex \Users\dev\AppData\Local\Temp\emscripten_temp_9zhlxuw5\egRendererBaseGLES3_1.o: undefined symbol: glGetProgramResourceiv \Users\dev\AppData\Local\Temp\emscripten_temp_9zhlxuw5\egRendererBaseGLES3_1.o: undefined symbol: glDispatchCompute This is...

Hey that's pretty cool :+1: I tried getting it to work for half a day... but the cmake file isn't fully correct and I wasn't able to build it. call...

Thanks for the tips! I dont know why but '--use-port=sdl2' didn't work for me, I had to replace them with '-sUSE_SDL=2' ``` emsdk_env.bat is: call C:\emsdk\emsdk_env.bat set PATH=C:\emsdk\upstream\bin;C:\emsdk\python\3.9.2-nuget_64bit;%PATH% rm -rf...

I just saw your link to [depricated](https://emscripten.org/docs/compiling/Building-Projects.html) `Since emscripten 3.1.54, --use-port is the preferred syntax to use a port in your project. The legacy syntax (for example -sUSE_SDL2, -sUSE_SDL_IMAGE=2) remains...

I have a mono external mic and have the same results. I would suggest the GUI option is required for mic users. The work around works fine. Thanks for this...

I've compiled the latest version and this trick doesn't work :( Any advice?