Gustavo Santos
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2
issues of
Gustavo Santos
The expression trees implementation used for `AOT` platforms is an interpreter, so it is pretty slow compared to a `JIT` compiler like Mono. We need to check if theres a...
performance
Hello, im currently hosting my p2p game using steamworks, however, in order to properly sync my game clocks, I needed access to ICMP ping to the server, does steamworks provide...