Gustavo Santos

Results 2 issues of Gustavo Santos

The expression trees implementation used for `AOT` platforms is an interpreter, so it is pretty slow compared to a `JIT` compiler like Mono. We need to check if theres a...

performance

Hello, im currently hosting my p2p game using steamworks, however, in order to properly sync my game clocks, I needed access to ICMP ping to the server, does steamworks provide...