litiengine
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LITIENGINE πΉ The pure 2D java game engine.
Most awesome 2D games have a parallax scrolling engine. We should support this too. Maybe the map creator would simply set some sort of "scrollSpeed" Layer property (default: 1.0) and...
Now that tilesets can have a `null` image (such as if the tileset is sourced via a collection of images rather than one image), code should be prepared to handle...
[\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#property) - [ ] type: The type of the property. Can be string (default), int, float, bool, color, file, object or class (since 0.16, with color and file added in...
[\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#imagelayer) - [ ] class: The class of the image layer (since 1.9, defaults to ββ). - [ ] repeatx: Whether the image drawn by this layer is repeated along...
[\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object) - [ ] class: The class of the object. An arbitrary string. (defaults to ββ, renamed from type since 1.9) - [ ] template: A reference to a [template...
# [\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#tileset) - [ ] class: The class of this tileset (since 1.9, defaults to ββ). - [ ] objectalignment: Controls the alignment for tile objects. Valid values are unspecified,...
[\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#data) compression: The compression used to compress the tile layer data. Tiled supports βgzipβ, βzlibβ and (as a compile-time option since Tiled 1.3) βzstdβ.
[\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer) All [](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#tmx-tileset) tags shall occur before the first [](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#tmx-layer) tag so that parsers may rely on having the tilesets before needing to resolve tiles. - [ ] class: The...
# [\](https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#map) - [ ] tiledversion: The Tiled version used to save the file (since Tiled 1.0.1). May be a date (for snapshot builds). (optional) - [ ] class: The...
**Hiya, this is @mmblah2022 from discord. Sorry if there's anything wrong with this bug report. Still learning how github works.** **Describe the bug** The LITIEngine UtiLITI tool does not support...