Chazz Basuta

Results 6 comments of Chazz Basuta

The size looks good — well balanced for what will essentially be the primary identifier when set. The header is starting to get a little cosy with all the icons...

Also - I can't remember how the loadout tray behaves when you open a loadout link for a class that you do not have a character for… I remember trying...

I think this could be handy (I had no idea that resets boosted your chance of perks in each column until recently). Showing this info on the progress screen makes...

Some options for units/styling ![image](https://github.com/DestinyItemManager/DIM/assets/1396158/92e1a50f-fe5e-4774-a277-43ef5e3f9635) Rep + % reset seems like a good balance, with top-middle/top-right in terms of styling I do think it helps to show the rep required...

There is a fair bit going on with different item types… to recap and clarify, am I right in thinking the 2 main things to visualise are: ### Collections status...

Couple of thoughts - Setting a root [`font-size: 62.5%;`](https://www.aleksandrhovhannisyan.com/blog/62-5-percent-font-size-trick/) should allow easy conversion of px → rem (12px → 1.2rem) - This might negate the need for a post-processor? -...