Guillaume Turri
Guillaume Turri
_(je ne sais pas si je devrais créer un ticket de feature request ad hoc ou commenter ici ; je vous laisse m'indiquer s'il vaut mieux un ticket ad hoc)_...
Thanks for this feedback. About > This introduces errors where none were before Yes, correct. And it turns out that's the point. Some context (that I could have shared earlier,...
Thanks for that answer. Just to make sure I understand correctly: when you say that it should be documented, do you mean that I should do a PR on the...
Thanks for this pointer. I should be able to take the time to do this change today or tomorrow 👍
I just updated that pull request accordingly, with both the changes in the code (fixes for `PathFollow2D` + applied the changes for `PathFollow3D`) and updated the doc. Don't hesitate to...
> I wonder if get_progress_ratio() should also have similar error yes, correct: it has the same behavior. That's why the doc updated by this commit also mentions the getter. I...
Hi there, I understand that you are all pretty busy with other stuff (like summer holidays, or shipping godot 4.3 (thanks btw), or anything else), so it's cool that this...
It seems related to this issue on VS side: https://developercommunity.visualstudio.com/t/Window.NewWindownolongerworksonVisualStudio2026/10987582 (but it has been closed 😔)