Results 40 comments of gtk2k

Does that mean that the Encoded Transform equivalent will be implemented and released at the end of this month?

WebGL is not (yet?) supported. https://github.com/Unity-Technologies/com.unity.webrtc#roadmap

@marcin-aicradle I've tried porting com.unity.webrtc to WegGL before myself, but the texture rendering of VideoStreamTrack is very heavy. I think the port to WebGL is probably tough. If you have...

@antoined73 Yes, I also implement it that way. Here is the source that I made WebGL compatible, so please take a look. https://github.com/gtk2k/com.unity.webrtc/tree/feature/WebGL Note: The original version of com.unity.webrtc that...

@antoined73 >maybe we could directly move the image data from an HTML video element to a WebGL texture ? That code is the code that directly transfers the video element....

@antoined73 It's 0-10.

@antoined73 The goal is to make the PC code work almost as-is in WebGL builds, so you need to modify the source code, and with Packages / ~, even if...

@antoined73 I pushed the sample project to GitHub. https://github.com/gtk2k/UnityWebRTC_WebGL_Sample_Project Try building and running WebGL in the scene called `MultiVideoReceive` in this project.

CreateVideoTrack function in VideoStreamTrack.jslib. Functions in .jslib are prefixed with "_" when built. (emscripten)