Anton Kalmanovich
Anton Kalmanovich
Since nobody is responding here, and I had the same issue... https://pypi.org/project/screen-recorder-sdk/ This python package was the only thing that worked with the game I wanted to capture.
not a bad solution would be to replace this ```js var msgBox = $( " " + " " + " " + " " + " "...
Hey @peppy! This is a very old request needed by many people here, is there any update on whether it's possible to add an endpoint? Would be enough to receive...
So I've noticed api v2 is being implemented and this endpoint is already actually done. The only problem I have is that it seems like it's not possible to autorize...
@omkelderman huh that's actually what I've ended up doing after spending 3 hours reading osu-web code lol. I'll look up how lazer is calling the endpoints though! That's a good...
@omkelderman Also, you seem knowledgeable in this topic, can you help with this? I was able to create a client using /oauth/clients, then I was able to create a token...
Ok so it seems that not all types of tokens are enabled for api v2. Only grant_type of `authorization_code` and `password` seem to work. For using `password` you also need...
Yeah I already got there, thanks :D
@amireh Same situation for me on Windows. I have a huge project, using Happypack 4.0.1 for babel-loader and eslint-loader. 4 threads, shared pool. Here's the biggest thing: caching is enabled...
I don't think it's limited by I/O. I'm running it on an SSD and in Task Manager disk usage is never above 10%. I don't really have a fully set...