Brooke Rhodes
Brooke Rhodes
We currently maintain an internal CLI and are blocked from adopting Aftman until it supports authenticating with GitHub PATs. Are you open to a PR for this?
Sometime in the past couple of months, we have noticed significant performance regressions on the BedWars and Rift Royale codebases during syncing. We have been using Rojo `7.0.0` for over...
When trying to sync a model that contains an instance with a property set to `inf` Rojo will set that property to `0`. For example, if I have a `BodyPosition`...
Currently, in the logger middleware, tables are unnecessarily pretty-printed because of the new Studio expressive output window. Instead, tables should be printed without formatting them beforehand so that developers can...
I currently have a workflow for validating the authenticity of the production game on Roblox. Without going into major detail, this works by generating a hash of the final build...
As flex layout rolls out across Roblox, setting `LayoutOrder` on every single UI element is going to get quite cumbersome. Solutions like `createNextOrder` exist but are still quite verbose. Ideally,...
To support hot reloading in Roblox projects, we should translate the `react-refresh` package.
[This page](https://jsdotlua.github.io/react-lua/migrating-from-legacy/upgrading-to-react-lua/) in the documentation is written for internal Roblox engineers using tools that everyday developers don't have. The page should be rewritten with installation methods for Roblox game and...
There has been discussion for a while about how to best connect React-lua to Devtools. #14 is a proof-of-concept Devtools implementation as a Roblox Studio plugin, but a better approach...
Similar to #19, but this isn't blocked by Jest. Work needs to be done to get React-lua running in Lune, but it's unclear how "out-of-the-box" this will be currently.