grill2010

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I've also created a C# application a few months ago which is able to get the account id for every user just by the online-id (PSN user name) once you...

Same problem on my side. I have two apps on the store which are using piracy checker and sometimes users are complaining that they receive this message even though the...

Yes that's exactly what we did. The idea with passing the context is a good idea although it need a little refactoring in our code but I guess it is...

Hi, we are currently tracking down a memory leak in our application and the the root points to DefaultNotificationCenter (currentNotificationCenter) and DefaultNotificationCenter$ChannelObserverMap(channelObserverMap) from the package de.saxsys.mvvmfx.utils.notifications. Is this bug already...

Okay I see, thank you for the information. Yes we fixed our issues and so far everything looks stable. If we encounter again some problems I will let you know...

Edit: we maybe found something as it seems there is a possible issue in the channelObserverMap. As far as I have seen the channelObserverMap uses the hash from the object...

Cool, many thanks for your help and your quick fix. :)

Wow, may thanks for your detailed answer. We have to consider now which approach is the best for us. Both solutions would be possible I guess, but as I said...

Okay strange, I do not use the PS4Macro I just use the newest PS4RemotePlayInterceptor. My application is slightly different then yours but I never got the > "STATUS_INTERNAL_ERROR: Unknown error...

Things I did. 1. I downloaded the PS4RemotePlayInterceptor project. 2. I started the PS4 RemotePlayApp. 3. I started the PS4RemotePlayInterceptorConsole application 4. I closed the PS4RemotePlayInterceptorConsole by just hitting enter...