Greggman

Results 156 issues of Greggman

I'm mostly writing this because it helps me to think but looking for ideas. If you're unaware, uniform block objects allow uniforms to be stored in buffers. The issue is...

If you have a normal auto clearing canvas `preserveDrawingBuffer: false` the Trace tab doesn't clear when replaying the trace.

The TexturePreview only really handles textures that have values in the range of 0 to 1 so that brings up the question what to do for float textures, int textures,...

I'd like to add a request capture function. Sometimes I'd like to capture the first or second frame but as it is I can only click the capture button and...

The extension gets this error ``` [Error] XMLHttpRequest cannot load safari-extension://org.noxa.experiments.webglinspector-0000000000/ee18bc88/gli.all.js. Cross origin requests are only supported for HTTP. insertScript (contentscript.js:75) Global Code (contentscript.js:100) [Error] NetworkError (DOM Exception 19): A...

Right now there's custom loaders in `core/embed.js` and `core/loader.js`. If I switch to AMD style then I think I can get webpack to do the build automatically. Webpack follows the...

It would be awesome if a frame capture could be dumped to a stand alone html file. All the data seems to be available such that for a single frame...

I just wanted to pass this on. Inspired by your script I made an AWS Lambda version https://github.com/greggman/aws-oauth-helper Unfortunately I'm new to AWS so setup is manual ATM but it...

Is there any concern that ads will use HDR to try to make their ads brighter than the content? The content then will be forced to increase all of their...

[The OpenGL ES 3.2 spec](https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf) section seems to say that depth textures are not filterable 8.17 page 207 > Using the preceding definitions, a texture is complete unless any of...