Greggman

Results 156 issues of Greggman

### Bug Report Checklist - [X] I have read and agree to Mocha's [Code of Conduct](https://github.com/mochajs/mocha/blob/master/.github/CODE_OF_CONDUCT.md) and [Contributing Guidelines](https://github.com/mochajs/mocha/blob/master/.github/CONTRIBUTING.md) - [X] I have searched for [related issues](https://github.com/mochajs/mocha/issues?q=is%3Aissue) and [issues with...

type: bug
status: accepting prs
semver-patch

You can download it [here](https://github.com/greggman/hft-unity3d/releases/download/v2.0.0/hft-unity3d-v2.0.2.unitypackage) Please **BACKUP YOUR WORK**. Copy your entire project to a new folder and try this in the new folder Steps 1. Close Unity 2. Delete...

I have jsdocs that look like ``` /** * Creates a framebuffer and attachments. * * @param {WebGLRenderingContext} gl the WebGLRenderingContext * @param {module:twgl.AttachmentOptions[]} [attachments] which attachments to create. *...

bug

The widget needs instructions either always on or popup

The code was complicated enough that I thought it was best to put it in a separate file to share the code across all 9 drafts.

I've been running into an endless update loop and am having no luck making a reduced case yet nor understanding the issue so I thought I'd post something and see...

Maybe I missed it but is it possible to define positional required arguments? Let's say I wanted to make the `cp` command in the format cp [options] src dst Is...

enhancement

If I do ``` ``` will report an offsetWidth of 400px even though the canvas content is really only 300px across. Similarly ``` ``` offsetWidth will be 100px too large....

The link in the readme no longer works because camera access requires HTTPS now Fortunately you just need to change the link to https now that github supports https

I'm not sure what's really supposed to happen or if we should just ignore this case or what. The issue seems to be if there's more than one webgl context...