Gravita

Results 8 issues of Gravita

С недавнего времени можно использовать многоуровневые конфигурации лаунчерных модулей. Однако есть одна проблема - каждый класс может использовать только один раз. Проблема происходит из за того, что конфигурирование лаунчерных модулей...

enhancement
developer-api

The Discord Game SDK now has a macOS ARM build. Link: https://dl-game-sdk.discordapp.net/latest/discord_game_sdk.zip Discussion: https://github.com/discord/discord-api-docs/discussions/3229 I would like to see support for MacOS ARM natively in this project

The user encountered the following error: ``` 023.10.31 16:25:43 [DEV] Received string "{"cmd":"SUBSCRIBE","data":{"evt":"OVERLAY_UPDATE"},"evt":null,"nonce":"1"}" at state CONNECTED 2023.10.31 16:25:43 [DEBUG] Registered event OVERLAY_UPDATE 2023.10.31 16:25:43 [DEV] Received string "{"cmd":"DISPATCH","data":{"enabled":true,"locked":true},"evt":"OVERLAY_UPDATE","nonce":null}" at state...

**Minecraft Version:** 1.20.2 **NeoForge Version:** 20.2.86 **Logs:** ``` java.lang.IllegalStateException: GLFW error before init: [0x1000C]Wayland: The platform does not provide the window position at com.mojang.blaze3d.platform.GLX.lambda$_initGlfw$0(GLX.java:67) ~[client-1.20.2-20231019.002635-srg.jar%23189!/:?] {re:classloading} at com.mojang.blaze3d.platform.Window.checkGlfwError(Window.java:129) ~[client-1.20.2-20231019.002635-srg.jar%23189!/:?] {re:classloading,pl:runtimedistcleaner:A}...

bug
help wanted
1.20
rendering
triage

### Your CleanroomMC Discord Username Gravita ### Cleanroom Version 0.2.2-alpha ### Java Version Java 21 ### Graphics Card Vendor NVidia ### Bug Report https://mclo.gs/NPIS5lB ### Mod List spongeforge-1.12.2-2838-7.4.8-RC4142.jar scalar-1.12.2-2.11.1.jar +Fugue-1.12.2-0.15.9.jar...

This PR fixes bugs related to the old version of ASM in mods such as https://github.com/CrucibleMC/Crucible/issues/148 Instead of launchwrapper, https://github.com/GTNewHorizons/RetroFuturaBootstrap is used which provides transformers that fix this and other...

**Describe the bug** Map generation with WorldBorder causes memory leaks due to large number of entities and tile entities that are never cleared because the server does not tick when...

bug

This change uses the existing mechanism that determines which chunks are considered active based on a notional maximum number of active chunks. This change adds the ability to reduce the...