gradusgl

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Place in each level Nav Mesh Bounds Volume. Use in project settings Runtime Generation - Dynamic Add in your pawn and AI pawn NavigationInvoker component. ![333](https://user-images.githubusercontent.com/23531289/131257001-3453b63c-4266-4b06-a6d1-374d60ef5ff0.png) ![111](https://user-images.githubusercontent.com/23531289/131256934-dae49cdc-08c5-44dc-95a4-b83a19bdb7e1.png) ![222](https://user-images.githubusercontent.com/23531289/131257009-1e8df42d-77b4-4025-a358-b225a3ac4bb7.png)