gpcf

Results 27 comments of gpcf

I have problems with add_entity since I upgraded minetest to 5.3.0. This is the code that fails: ``` local obj = core.add_entity(pos2, "drawers:visual") if bdir.x < 0 then obj:set_yaw(0.5 *...

``` 2020-09-03 00:23:57: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'drawers' in callback LuaLBM::trigger(): ...s/minetest-server/.minetest/mods/drawers/lua/helpers.lua:106: attempt to index local 'obj' (a nil value) 2020-09-03 00:23:57: ERROR[Main]: stack traceback:...

a similar bug has also happened in mesecons ``` 2020-09-02 18:11:59: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesecons' in callback environment_Step(): ...st-server/.minetest/mods/mesecons/mesecons_mvps/init.lua:221: attempt to index a nil value...

it really was that bug, I just submitted a PR upstream. It also fixed a mysterious bug with maple drawers not working.

hmm, either add the bones to the group of nodes that don't block trains or have the train push the bones out of its way.

Or add "microbones", you know, disperse the cadaver if it gets hit along the tracks....

make the trains fit in existing 3m wide tunnels, so they're like 2.9m wide and 4m high. Just add new platform nodes to adapt to this. This would make infrastructure...

I suggested the depot Idea in the forum a while ago, and I'm sure that it's a good idea now, not because of the realism, but because you don't want...

I use areas on my server, the problem is that people build rails a lot faster than they manage to protect. I'll think of ideas on how to solve this....

Also, isn't there a TeX source file for the manual? The manual looks TeXed.