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Public release of Goonstation from March 2016 (Archived)

Results 67 goonstation-2016 issues
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There's unused name generation code that artifacts have that grants all of them neat internal names, which are influenced by the type of artifact they are(eldritch artifacts have sinister-sounding names,...

It's an ID scanner module that sets the user's assignment to "Clown" when they eject the card. Also, it plays a honk noise and the badge is in comic sans.

Here ya go cogs, small changes but they do the thing dunno why turf.dm is fuckin with the centigrade symbol just ignore that

Don't have the mining phaser in the 2016 branch. If you merge, you gotta add the sprite to that yourself.

Adds 2 new mutant cannabis plants: Brown Weed and Clown Weed. Brown Weed contains Fartonium, and Clown Weed contains Fartonium and Honkfartium. I have tested these and they work as...

Adds a second medium-tier science loot crate, alongside the existing bear-in-a-crate. The crate contains a hypospray and 100u reserve tanks of the following reagents: Salbutamol, Omnizine, Atropine, Pentetic Acid, and...

Adds the following 100u reserve tanks: Salbutamol, Omnizine, Atropine, Pentetic Acid, and Morphine. Added for use in medium-tier science loot crates (Untested as I am unable to run BYOND at...

Allows doctors and the medical director to claim the Mindslave Cloning Module as traitor

Please don't tell me I'm messing up the process for this, thx Anyways, this patch adds a Blind trait. Pretty simple - in fact, I mostly just tweaked some stuff...