GoogleSignIn-iOS
GoogleSignIn-iOS copied to clipboard
Enables iOS and macOS apps to sign in with Google.
1. Add two methods in GIDGoogleUser public API. - @property(nonatomic, readonly)(id) fetcherAuthorizer; - (void)doWithFreshTokens:(void (^)(GIDGoogleUser *_Nullable user, NSError *_Nullable error))completion; 2. Remove GIDAuthentication.h from GSI public API. 3. Keep GIDAuthentication...
If I try to run my unit/UI tests, after I installed the GoogleSignIn package with the swift package manager I get this error: `CompileSwiftSources normal arm64 com.apple.xcode.tools.swift.compiler (in target 'CioMessagingPush'...
Fixes #192 Related to discussion in #191.
Per [this conversation](https://github.com/google/GoogleSignIn-iOS/pull/191#discussion_r939049720) on #191 adding async/await support to the Swift sample app, we discovered that the `keychain-access-groups` entitlement is needed to sign in successfully. We should explore further why...
Do you have plans to also distribute releases as XCFrameworks? It's actually [not straightforward](https://forums.swift.org/t/how-to-build-swift-package-as-xcframework/41414) to create an XCFramework from a Swift Package, and it's not always feasible.
Do you have any plans to support Unity samples?
This seems like a new development, but GoogleSignIn is being required to be signed. This is quite strange for a CocoaPod. This means I need to alter the Pods project...
This fixes #91 @mdmathias @petea - can you provide guidance on formatting / indentation? I will also look into updating the sample as part of this PR.
We need the user to consent on every login attempt and on web you can set prompt = consent. However, I'm having a difficult time trying to achieve this on...