golukon

Results 3 issues of golukon

`engfunc(EngFunc_TraceHull, ..., DONT_IGNORE_MONSTERS, ...)` does not react to players if the cvar sv_force_ent_intersection is "1". That is, it doesn't matter whether the argument is DONT_IGNORE_MONSTERS or IGNORE_MONSTERS, the result is...

If you launch a map, var m_fActive of ambient_sound will be TRUE. But this is incorrect, if entity has silent flag

Если сделать импорт энтити файла, суб модель может отображаться неверно ![1](https://github.com/UnrealKaraulov/newbspguy/assets/119600102/687b7f6d-4b92-4ccd-b3a7-3a6ed0a75daa) ![2](https://github.com/UnrealKaraulov/newbspguy/assets/119600102/8a1fb4c2-cf28-45d3-bd30-bbdf2ed7a05a)