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Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

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Hello ! I have a warning saying that a variable is not initialized in the shader, when it appears, the browser freezes for 10-30s. I've tried several examples from the...

browser / device issue

This PR Adds the OIDN Denoiser ([Denoiser](https://github.com/DennisSmolek/Denoiser)) into the core three-gpu-pathtracer. It works, and looks decent but there are clear issues to resolve. ### API Added - `maxSamples` Pathtracer now...

This PR adds AO + Thickness map baking. The new `AOThicknessMaterial` replaces the `AmbientOcclusionMaterial` and can be set into an `AO_ONLY` mode to replicate the old behavior of rendering a...

**Describe the bug** in three.js editor you can reproduce 100% 1. Create 1 cube(other models also reproduce) 2. PathTrace Render(set Realistic upper right) 3. Create 2 cubes 4. again PathTrace...

bug

related : #668 https://github.com/user-attachments/assets/fa341864-2654-4ec8-8eaa-67a5b30d3685 ### how to reproduce a bug 1. check enable 2. uncheck enable 3. check add model 4. check enable

Hello ! I'm posting here because I have a issue while using the setSceneAsync function. For a model that take 35seconds to load, the first event is fire after 16s....

question

Hi, I' m trying to create the sun in space (as a light emitting object if it's feasible) with a light source as physically accurate as possible. I was wondering...

**Is your feature request related to a problem? Please describe.** I'm a beginner in three.js and think that adding another example could benefit to me and to others **Describe the...

enhancement