three-gpu-pathtracer
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Model disappeared when same 3 models pathtraced
Describe the bug
in three.js editor you can reproduce 100%
- Create 1 cube(other models also reproduce)
- PathTrace Render(set Realistic upper right)
- Create 2 cubes
- again PathTrace Render then you can see 2 cubes disappear in pathTraced Scene
https://github.com/user-attachments/assets/bc288c6e-af14-4428-a36e-53dbb0c90a35
Only this scenario reproduce this bug
add 1 model -> pathTrace render -> add same model of two -> PathTrace render
Expected behavior
all 3 cubes rendered in realistic
Platform:
- Device: [Desktop]
- OS: [MacOS]
- GPU: [NVidia ??, Radeon ??, ...]
- Browser: [Chrome]
- Three.js version: [r167(editor)]
- Library version: [current library version]