Gilles Boisson

Results 8 comments of Gilles Boisson

Hi, I know this post is quite old. But does Oimo support mesh / triangle collision detection ? I didn 't find it on shape classes. otherwise, it looks good...

I would be happy to give a hand, but I don’t have much experience with physics and collision detection. @gillesboisson I don't think there was anything for triangle meshes done,...

Si personne est sur cette issue je veux bien m'en charger comme première contrib, @tmerlier @jdesboeufs

Tu peut peut être ajuster les valeur sur la grille de gauche voici un exemple. Si tu veux je peux regarder sur ta branche demain. exemple de tick ```js yAxes:...

@ThibautGrx tu as eu l'occase de bosser dessus, tu as une branche ?

Thanks for your reply, Sorry I have been lazy on not getting deeper enough into the doc Is it a normal behaviour that the sharp object doesn't takes source color...

Thanks for the feedback, Looks very promising, I'll try to find some time to learn more about PixiJS and shader and see if can give a hand. I also see...

thanks for the details, I was also thinking finding a way to apply for each sprites its rotation when it render the scene normal map. I investigated on how pixijs...