Rick Gibbed

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Are there any stack traces from exceptions in those? If so, could you paste them here in code blocks?

It crashes in `d3d9.dll`? The heck?

I still haven't installed the latest Windows 10 updates, I'll update when I have some time and see if I can reproduce the issue.

There's nothing that could be at fault here on the save editor's end, this sounds like some issue with WPF/.NET.

Save Guid is a random value that's assigned at the time of creation of the save. The folder name your saves are stored in are your Steam ID.

I already gave what info I know. I never tested that exhaustively. I doubt save guid is replicated across the network, so I doubt it has an effect with multiplayer....

@Re-VelatoR I'm getting "invalid SHA1 hash" with the save you've provided. Did you provide the decrypted save or the encrypted save? If you provided the encrypted save, please attach a...

I missed the "Apply SHA1 update" part in your original post. Where is this coming from? Because that explains why this decrypted data is garbage.

The invalid SHA1 hash error is a legitimate check, if you get it-- it means decryption failed. Recalculating the SHA1 hash to the garbage data doesn't do anything. I'll have...

I don't have any tools to interact with encrypted PS3 saves, so I would appreciate decrypted save files. But any platform specific encryption problems are beyond the scope of the...