Gianluca Tomasello

Results 154 comments of Gianluca Tomasello

Regarding cartoons I can see interior parts sometimes (not only on twists). Here a few examples on entry id 4V6X with removed occlusion and lighting to better see it: ![image](https://user-images.githubusercontent.com/20627977/208455999-95261805-7f34-4325-a77d-ad382a6f3240.png)...

> If you do a canvas with transparent background and have a black background div underneath it, are the artifacts also visible like in your GIMP example? @dsehnal In this...

Hmm.. It seems that also varying bump frequency does not produce any effect on the representation. Maybe it is disabled somewhere else? ![image](https://github.com/molstar/molstar/assets/20627977/7387f3b3-d68b-4e89-8b3e-fedc682964b5)

Oh.. sorry It was my fault. I didn't increase bumpiness on material. It is working fine. Maybe just reconsider enable it by default since I hardly see any graphic artifacts...

@arose I have found an other related issue with bumpiness on impostor spheres and cylinders that is most visible when xRayShaded is on. Here is a test state to reproduce...

@arose in last commit i tried to smooth normals. Now vertices are smoothed but colors are wrong. Could you check on the approach I am using? I'm not sure this...

> Also not sure why, if caps are near gaps something goes wrong on the cap shape Should be fixed now with [d2192d6](https://github.com/molstar/molstar/pull/1120/commits/d2192d609aa36e4c1c27660787b6937d63d2bdd8) (tested with PDB ID 2XUT) ![image](https://github.com/molstar/molstar/assets/20627977/bda7b84e-b373-4a20-8701-5ddc13b32950)

@arose everything should be now fixed.

I'm seeing this also with default occlusion strength, it is less perceivable of course, but it seems always there when zooming in ![image](https://github.com/molstar/molstar/assets/20627977/934ac33b-4cca-4336-bc78-c6ff38e1e4b1)

Hi @corredD, Thanks, In my system I am able to resolve the issue just by disabling multisample. ```getMappedDepth``` seems to work fine to me. I have found something else though,...