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Then that emulator must be performing some hacky wacky ambiguous magic, and the mystery continues.

@Goatman13 It reaches farther: Edit: I haven't disabled VU0/VU1 recompilers. I've only read Goatman's complete message now. I've only enabled VU add hack and disabled EE recompiler. ![Image](https://github.com/user-attachments/assets/ac9cf655-fa7d-4673-89bf-e46b2ef1e8f6) However, it...

> skipmpeg is probably a bad fix since it mentioned EE Cyclerate also fixes it Yeah, but that one is a hit and miss (unreliable). I chose this one because...

The instruction at "003AD710" is expecting to pull the value 0x2 to register v1, while receiving 0x0. Here's a patch to manually give it what it wants: SLUS-20932 `patch=1,EE,003AD710,word,24030002`

@Abbanon The game has a timer that wastes ee cycles to prevent the game from running at 60 fps. The patch you added disables the timer exactly the same way...

@Abbanon It does both, and it's designed to work for as long as this issue is unresolved.

> The instruction at "003AD710" is expecting to pull the value 0x2 to register v1, while receiving 0x0. > > Here's a patch to manually give it what it wants:...

内核支持但除了clash(分流规则在yml文件中)没有几个客户端会实装,因为意义不大还麻烦。ip东一个西一个的

I do not set GRAMPS_EXCLUDE_PRIVATE or GRAMPS_EXCLUDE_LIVING to True. Although I'm not sure where I would set those variables. Are they environment variables? Is there any mention of these in...

How do I use the --force-unlock option? I've tried several times, but can't get it to work. ERROR: Use the --force-unlock option if you are sure that the database is...