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Project to run the whole ggtracker stack in vagrant

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_From @eric-hu on August 13, 2015 21:19_ I thought I noticed this last month, was just chatting with a friend and he ran into this issue too. Will post a...

_From @toff63 on August 19, 2014 19:33_ Nicely show the periods when the play was supply cap and the total time during the game he was supply cap. This is...

requires backend work also

_From @dsjoerg on August 20, 2014 19:0_ Now that Action Latency is being computed for every player in every replay: https://github.com/dsjoerg/ggpyjobs/blob/master/sc2parse/skillcraft.py What remains is to show it in the appropriate...

heavy UI design required

_From @dsjoerg on September 12, 2014 15:38_ I've been using github.com/dsjoerg/DorkShrine for ~6 weeks now to practice my builds and it's been quite helpful. _Copied from original issue: dsjoerg/ggtracker#12_

heavy UI design required

_From @agwblack on April 8, 2016 14:5_ I think a nice feature would be to have a graph that shows Spending Quotient against match number, when Staircase View is enabled....

_From @dsjoerg on July 16, 2014 18:47_ _Copied from original issue: dsjoerg/ggpyjobs#2_

_From @dsjoerg on July 16, 2014 18:48_ _Copied from original issue: dsjoerg/ggpyjobs#3_

_From @dsjoerg on August 20, 2014 18:51_ In skillcraft.py we are counting as "Actions" some things that should not be counted as actions. https://github.com/dsjoerg/ggpyjobs/blob/master/sc2parse/skillcraft.py#L175 The algorithm should ignore the following...

_From @dsjoerg on August 17, 2014 21:1_ A popular request. _Copied from original issue: dsjoerg/ggtracker#8_

heavy UI design required
requires backend work also

_From @dsjoerg on August 17, 2014 21:0_ This is a very commonly requested feature. The first and hardest question is how to visually design it in a "GGTracker" way, keeping...

heavy UI design required
requires backend work also