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AI difficulty shows up as Elite when not elite
From @eric-hu on August 13, 2015 21:19
I thought I noticed this last month, was just chatting with a friend and he ran into this issue too. Will post a link once I hear back from him.
Copied from original issue: dsjoerg/esdb#3
Yes, this is a side-effect of all AI players being mapped to the same ESDB identity. In order to fix it, I think the easiest way is to establish multiple ESDB::Identity objects, one for each AI level, and then change the identity-mapping code accordingly.
From @eric-hu on January 11, 2016 6:42
Just revisiting this issue since I've had it as a to-do to investigate this, but I don't think I'll have time any time soon. Feel free to close this issue if you'd like to.
Totally understand, I wanted to look into it over the last few months too. Unfortunately I don't think I'll have the time either. It looks like I don't have closing rights to this issue. If you'd like to close it, that's all right with me.
@eric-hu let's leave this open, now that ggtrackerstack makes it easier to mess with ggtracker, maybe someone else will be inspired by this issue to fix this problem.