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AI difficulty shows up as Elite when not elite

Open dsjoerg opened this issue 8 years ago • 4 comments

From @eric-hu on August 13, 2015 21:19

I thought I noticed this last month, was just chatting with a friend and he ran into this issue too. Will post a link once I hear back from him.

Copied from original issue: dsjoerg/esdb#3

dsjoerg avatar Apr 18 '16 15:04 dsjoerg

Yes, this is a side-effect of all AI players being mapped to the same ESDB identity. In order to fix it, I think the easiest way is to establish multiple ESDB::Identity objects, one for each AI level, and then change the identity-mapping code accordingly.

dsjoerg avatar Apr 18 '16 15:04 dsjoerg

From @eric-hu on January 11, 2016 6:42

Just revisiting this issue since I've had it as a to-do to investigate this, but I don't think I'll have time any time soon. Feel free to close this issue if you'd like to.

dsjoerg avatar Apr 18 '16 15:04 dsjoerg

Totally understand, I wanted to look into it over the last few months too. Unfortunately I don't think I'll have the time either. It looks like I don't have closing rights to this issue. If you'd like to close it, that's all right with me.

eric-hu avatar Apr 19 '16 13:04 eric-hu

@eric-hu let's leave this open, now that ggtrackerstack makes it easier to mess with ggtracker, maybe someone else will be inspired by this issue to fix this problem.

dsjoerg avatar Apr 19 '16 13:04 dsjoerg