gfgtdf

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After downloading said addon, i noticed that the modifications inside indeed have `require_modification=yes` in them, so the error seems to be that in the [addon] section of the game the...

The problem is that here we write `require` https://github.com/wesnoth/wesnoth/blob/9877b8e8590261a52e437fa6cef6a0472006b355/src/mp_game_settings.cpp#L167 But what we actually read is `required` https://github.com/wesnoth/wesnoth/blob/9877b8e8590261a52e437fa6cef6a0472006b355/src/mp_game_settings.cpp#L144

(the fix for 1.16 is different for compatibility reasons)

Actually while this fixes probably the most common cause, it can still happen in case of bad umc code, for example when one player modifies their addon to add a...

> I'd like to ask @knyghtmare to look over the changes in WC, particularly that one change to 3B_Wreck.lua that dedents several lines and moves a parenthesis. This looks like...

This was fixed in 1.17 some time ago https://github.com/wesnoth/wesnoth/commit/9f51db3e47b2bd3f8aebc883579822dc429c330d

I think this is a good idea. But > it's done. Now you have the same issue but on a lower scale (0.1 instead of of 1), the proper solution...

> Although it's true that there's no natural ordering to damage types, I don't think it's unreasonable to set a default Well it also applies only to the mainline damange...