gfgtdf

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So i think for those scenarios the replay viewer should just stay in "linger mode" after showing the scenario regardless of the linger_mode= attribute in endlevel? Still the question remains...

> Starting map bad luck probe > Steam community discussions complaint (I dont think this is a bug but someone's plain bad luck) For reference, the complaint here was that...

> Starter hero revision Hmm can someone tell my what the problem is right now? Iirc the way its currently supposed to work is that weaker heros are evened out...

> top of that the restarts needed when you spawn stupid units like a ghoul or bat for your starting leaders, when the guy next to you gets a heavy...

> Banner artifact + leadership are not stacking as they should be. [4] Also to make it clear: the code here has also not changed since 1.14, its probably another...

> What decides which units are included into the hero pool for an era such as Default Era I think it uses the recruit lists: For each player it picks...

Well, wouldn't call these bad, the idea was to give them better traits to compensate for their initial weakness. But yes there currently is no other way if you want...

> Unticked this one...it's back... in 1.17 or 1.16 ?

Added 3 issues mentioned that were mentioned in the forums.