gershon dublon
gershon dublon
@thefuntastic can you comment on the first steps you took to build the iOS dll? Building vanilla libpd for iOS seems straightforward-- what was required to get the C# bindings...
For anyone happening upon this, I'd suggest replacing the line `const string DllName = "libpdcsharp";` in LibPDNativeMethods.cs with the following preprocessor directive: ``` #if UNITY_IPHONE const string DllName = "__Internal";...
I am seeing the same System.Action collision issue with a BLE plugin.