gerchicov-bp
gerchicov-bp
It occured on both simulator and devices independently from a concrete device.
? the only solution I found is to use AVAudioSessionCategoryPlayAndRecord but it is strange and may cause bugs
https://github.com/ap4y/OrigamiEngine/commit/b504080a03a33c42a25917a8babb986ccce4c52c You have just replaced crash with memory leak but haven't fixed it
Finally found the solution: NSString *temp = [[NSBundle mainBundle] pathForResource:@"Fergalicious" ofType:@"flac"]; temp = [@"file://localhost" stringByAppendingString:temp]; temp = [temp stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
It seems the problem is with this code: ``` // The 4th stage changeset. // - Includes: // - element inserts // - element moves if !elementInserted.isEmpty || !elementMoved.isEmpty {...
@tirupati17 `$ brew link openssl --force Warning: Refusing to link: openssl Linking keg-only openssl means you may end up linking against the insecure, deprecated system OpenSSL while using the headers...
@tirupati17 tried stackoverflow link - still doesn't work checked second link (from github) - the same + doesn't work on other men's PCs I posted issue for two reasons and...
@LuizZak I saw a lot of examples/tutorials/engines but no one describes how to apply soft body physics and texture simultaneously
@LuizZak It may help: http://2sa-studio.blogspot.com/2014/05/soft-bodies-with-cocos2d-v3.html The example doesn't work by itself (because cocos2d-objc is no longer supported). It explains how to create arrays of vertices for circle but the "drawing"...