godot-open-rpg
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Learn to create turn-based combat with this Open Source RPG demo ⚔
**Please check if the PR fulfills these requirements:** - [ ] The commit message follows our guidelines. - For bug fixes and features: - [ ] You tested the changes....
Update: June 12, 2020 We're planning a rewrite of the project, reworking it from its foundations. It will take us a while to start working on it. ------------------------------------------ The codebase...
We need some characters to put on the map and to replace the current ugly arrows for the next version
Using Godot 3.1-stable-win64 The DialogDatabase which loads .tres files at application startup does not work for exported (aka built/compiled) projects - the .tres files are either not included in the...
Created a small arrow which will point along the mana bar to indicate the amount of mana a skill will use. This is accomplished via a series of signals between...
The sprites are more or less ready but I need to test the animation setup and rigging and Godot 3.1, see if it's working already: Test animations: 1. Idle 2....
## Feature implementation: v 0.3 - JRPG Combat ## I'm hoping that we can create a **simple** (J)RPG combat system, similar to what is outlined in the [2D Secret's course](https://school.gdquest.com/courses/godot_2d_secrets_godot_3/jrpg_combat_core/introduction)....
### Key: **Developer (Dev)**: The Godot designer using the open rpg project as a development tool to make RPGs **Player**: The in-game player character **Character**: An in-game unit (can be...