Bajusz Tamás

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This spectatorLinks creation should happen on client side, not on the server.

Can you try to apply https://github.com/official-stockfish/nnue-pytorch/commit/1f7974f88acc0661696ee65d999a0a6c2a73d9b9 and test it please?

@hpckurt Can you provide the full traceback starting from the command you use please? Btw have you installed requirements.txt or requirements-CUDA128.txt ?

I tried it with adding https://github.com/thomasahle/sunfish without any problem. Just selected it ![https://imgur.com/JPizFDT.png](https://imgur.com/JPizFDT.png) Then saved ![https://imgur.com/eFzjLyB.png](https://imgur.com/eFzjLyB.png)

Possible your engine .py file has no executable rights set.

Just in case I tried it with another one, now with https://github.com/Disservin/python-chess-engine Selected src/main.py (it has no executable rights set!), and it worked OK as well.

Still there. Now in a human-human game: ![https://imgur.com/5k7Gg6D.png](https://imgur.com/5k7Gg6D.png) ![https://imgur.com/dPL8a9r.png](https://imgur.com/dPL8a9r.png)

e-pluszak reported on Discord: "Strikes again" ![https://i.imgur.com/00rF5av.png](https://i.imgur.com/00rF5av.png) Seems this happens only while the game is played and it shows correctly all of the move counters in the first column when...

Possible https://github.com/pychess/pychess/issues/2089 can solve your issue.

dbirk suggestion worked for me as well on Ubuntu I suggest to devs to add uv and npm packages as required dependencies of .deb/.rpm packages. Hmm, uv is so new...