gz-usd
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Command line tools to convert SDFormat to USD and viceversa
Signed-off-by: ahcorde # 🦟 Bug fix ## Summary Moved from here https://github.com/gazebosim/sdformat/pull/1023 Added the `model://` path to the set of folder where sdf should look for models and textures FYI...
By able to convert `` ```xml -0.364 0 0.373 0 0 0 0.048 0.705 0.186 0.6 0.6 ``` To USD Materials ``` rel material:binding:physics = ( bindMaterialAs = "weakerThanDescendants" )...
## Description https://github.com/ignitionrobotics/sdformat/pull/796#pullrequestreview-842491424 points out that [USD](https://graphics.pixar.com/usd/release/index.html) has a known bug (https://github.com/PixarAnimationStudios/USD/issues/86) where fatal errors do not abort cleanly. This could be an issue in unit tests if an error...
I'm really new to the field of robotics....I would like to convert a .sdf file which contains out of several model tags (basically a simple simulation environment of a building...
There are different ways to express the rotations in USD. In particular we have some issues with `RotateXYZ` and `RotateZYX`. we might have some potential issue in the method `ParseUSDTransform`....
## Description When converting lights attached to a USD stage to SDF, we assume that the parent of the USD light is within the first two layers of the USD...
When I transfer sdf model to usd model. I met the issue below. `Error: Could not find the 'robot' element in the xml file at line 109 in /build/urdfdom-VnCcob/urdfdom-1.0.4+ds/urdf_parser/src/model.cpp Errors...
While trying to convert an sdf file, I came across this problem that if the model is named model.sdf, the gz-usdf throws this an error. The error seems to be...
Move this PR https://github.com/gazebosim/sdformat/pull/1023 from sdformat to here
## Desired behavior The USD -> SDF converter in the `usd` component of the `SDFormat` repository should not handle gazebo plugins, since `SDFormat` is meant to be a generic library...