Andreia
Andreia
@TheAngryByrd I've enabled the verbose logging, here it is: [F#.log](https://github.com/user-attachments/files/23932726/F.log) I have also changed the conserve memory setting to 9 as you suggested, the problem still persists however. As a...
@TheAngryByrd Both options seem to make no change. Unfortunately, I'm on a company PC and it's a bit of a hassle to get permission to install new stuff, which i...
@TheAngryByrd Seems like a dead end, I'll explain what i can of my set up, hopefully it can be replicated. My project is currently a C# Unity (version 6000.2.7f2) project,...